Latest Kickstarter Trends – ‘Epic Everything’ and the Rise of Digital Trading Card Games

Kickstarter, the popular crowdfunding platform, has been one of the most important things to happen to the hobby game industry in recent years. We’ve seen a meteoric rise in sales for board games, card games and related products across the industry. Many indie developers (as well as more established ones) have been working hard to utilize these platforms to their advantage, and with great success.

Kickstarter is also a great way as a player to get in on the ground floor of new games, often with the opportunity to get exclusives available only to backers of the game before its release.

We here at love to keep an eye out for what’s hot on Kickstarter right now and what games might be worth keeping an eye on. Here’s one that’s trending right now that we’re looking forward to checking out when it’s released!


Epic Everything features an interesting board layout not really seen in a TCG before, with its unique positional mechanics. Plus, look at that awesome chain lightning effect!

‘Epic Everything’ – The Latest Digital TCG On Kickstarter

Unboard Games are a new games developer operating out of Berkeley, California. They’re currently working on a digital port of one of the most popular strategy card games right now, The Resistance (a social deduction game that shares more in common with board games than trading card games). This is in line with their goal of bringing tabletop games to the digital sphere (a trend we’ve seen increasing in recent years).

It looks like Epic Everything will be their first original intellectual property, and it takes a lot of notes from the most popular games of the genre currently while also adding some fantastic looking new mechanics and ideas. Let’s take a look!

Epic Everything may just be the first TCG to use real-time mechanics like this for players and each card’s actions. It’s an intriguing concept and I can’t wait to see how it feels to play.

The first real-time, simultaneous CCG?

Epic Everything is promising something pretty game-changing: a real-time CCG. This has been a bit of a dream for many CCG players as the games started to become digital, but it doesn’t appear as if anyone has truly accomplished the feat yet. Allowing for real-time playing of cards and actions by both players simultaneously is an incredibly difficult thing to design and balance properly, so it’s no surprise that it has taken this long for someone to attempt it.

In Epic Everything, players are going to be able to play cards as fast as they’re able to with their resources. Cards will have their own timers indicating when their next attack is ready, meaning that you’ll have to be fast with your fingers and reflexes, not just thinking cleverly with all the time in the world to decide your moves (like a lot of card games). This sounds like a fascinating mechanic, and I’m really looking forward to seeing how well it plays.


The ranged and positional mechanics also look fascinating, further altering the idea of using a spacial dimension which many digital card games now implement in some form.

New ideas with the spacial dimension

Positioning is an important element in a lot of lane combat-style TCGs, but it appears that the most innovative idea here when it comes to the playing area is that the range of cards and their ability to attack near or far is one extra stat they possess. As the above example shows (with a card that clearly has the maximum range possible), cards will only be able to attack far from them if they have the ranged stat high enough to do so.

I think this is a first as well – while there are some card games that have opened up the strategy to a grid with many spaces, this is the first that I’ve seen a range stat included on a more limited playing field of two rows.

I am sure the positional mechanics will also come into play with interesting card effects and abilities, such as affecting cards that are adjacent to it – we’ve seen a bit of this in Hearthstone, but there is still a lot of design space to play around with in this mechanic because it hasn’t been fully explored and exploited to its fullest potential yet.

Make sure to check out Epic Everything and back it on Kickstarter for a whole range of exclusive, backer-only rewards!


The game is simplifying deckbuilding by going with a smaller amount of factions. It will be interesting to see what the restrictions are in deckbuilding, but simplifying the process is great for new players as well as old. The colors are red, blue, green, and neutral.

Other Kickstarters, Past and Present

There is a whole bunch of exciting stuff coming out of Kickstarter lately to do with trading card games, both digital and physical. However, I’ll just point out some of the stuff happening in the digital sphere.

GameFindr is doing for TCGs and other tabletop games what Tinder and other related dating apps have done for relationships – bringing people together in your local area over common interests, except instead of going on a romantic date, you’ll be thrashing one out over card and board games. (Who’s not to say it might turn into both at the same time? You could get lucky.)

SolForge, one of the more popular CCGs on mobiles / tablets was originally funded through Kickstarter and is still going strong, having recently released a single-player campaign for the game.

World War II: TCG also started out life as a Kickstarter which was successfully funded. Check out our review of it here.

Duelyst is a tactical strategy / collectible card game which we previewed here. It’s definitely one to watch as it heads closer to a full release.

Of course, last but not least, who can forget the most ambitious project that is still underway, but currently playable in open beta – HEX: Shards of Fate, the first TCG that is attempting to create a MMORPG (massively multiplayer online roleplaying game) based on a TCG, with explorable dungeons and a world world of PvE (player versus environment) and PvP (player versus player) content. We’ve reviewed the open beta here, so go check that out as well.

Which Kickstarter games are you currently looking forward to, or currently playing? Comment below and let us know!

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Zac Phoenix
Author: Zac Phoenix View all posts by
Zac Phoenix graduated with First Class Honors in Philosophy, Religion and Ethics and has been playing strategy card games since childhood. He has a keen interest in the underlying mechanics and player interactions of trading card games, as well as tabletop game design in the digital space. He also designs card games in his spare time.

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