Mighty Smighties, An In-Depth Review

Gameplay: 7/10
Sound: 7/10
Graphics: 8/10

Great kid-friendly card battle game. | Animated creatures are brightly colored and funny.

Light on strategy, but probably age appropriate.

iOS and Android.

Free to play with in-app purchases.

November 5,2014


Mighty Smighties is a kids’ battle card game featuring brightly-colored characters and a fun 5-element combat system. The level of strategy and gameplay is simple enough that smaller kids will be able to understand what is going on, while older children will get hooked on the strategic elements of battling, combining cards and evolving them to unlock unique powers.

Read on to find out more about what this game offers.

Battle in progress

Smighties battling it out through the elemental wheel.


Mighty Smighties has a few levels of difficulty so it suits a wider range of children, from younger to older. In the single-player campaign you will explore a path through different regions battling against foes along the way. Each encounter has three possible difficulty levels or play modes: Normal, Power and Epic. Each mode sees you bringing your deck of Smighties cards to the battle.

In Normal mode, cards are chosen by each player and then revealed. The winner is the one whose element dominates. The five elements are Light, Water, Air, Earth and Magic. Every element has two elements it defeats and another two elements it is defeated by. If Smighties of the same element clash, the winner is the one with a higher power number. This is the easiest mode for kids to play because it is fairly random with only minimal strategy required.

Mission type select

Each Mission has three possible difficulties which changes the gameplay slightly.

In Power mode, the elements do not count. Rather, the power number of each card is compared, except each card has the possibility of being boost by either 0, 25, 35, 50 or 100 points. This is determined by the player tapping on a spinning wheel, so you have to try and hit the highest amount of power while avoiding the power loss numbers.

In Epic mode, as with Power mode, it is the power number that is important and there is a spinning wheel for power changes. However there are large numbers both adding and taking away power points on the spinning wheel and the large gains and losses are right next to each other, making it easier to accidentally hit a large power loss. This makes it the hardest mode to play as it requires a significant dexterity skill to hit the right power boosts consistently.

With each of the three modes, when a card wins, the player earns a symbol of that card’s element. When a player collects either three symbols of the same element or three symbols of a different element (the first to occur), that player wins the battle.

Overcharge cards during battle

In the Epic difficulty, you have to stop the spinner on a green slot to gain a power boost and avoid the red slots which reduce power.

Gameplay Modes

In Mighty Smighties, as well as the single-player campaign as described above where you’ll earn silver coins as you progress, there is also two online multiplayer modes. Battle Friends lets you fight against someone on your Friends List, whereas Random Battle will connect you up to another player for a real-time game that follows the rules of the Normal campaign missions. The winner will then get a free spin on the prize wheel that can give currency, energy cards and other surprises.

Since many actions in the game require energy and you only have a limited amount before you run out, there is a Power Up mini-game which lets you earn back energy plus silver coins. It is a gem-matching game where you have to destroy blocks of gems in groups of 3 or more against a timer. This is helpful because it allows kids to keep playing when they’ve run out of energy, but it does get in the way of the main game when you have to play Power Up just to keep going. It is a fun mini-game though and kids will enjoy racing the clock and exploding the bombs when they appear.

In the shop, you can buy boosters with premium currency if you like, or you can buy a simple booster of 3 cards for 2000 silver which you can earn in-game fairly quickly. Therefore kids can play this without needing to put any money into the game, but it will take longer to earn cards for combining and evolving. You can also buy items of clothing and accessories for your Smighty avatar but these cost premium currency.

Power up mini-game

The Power Up mini game that helps you restore energy or combine cards to make them stronger the more points you earn.

Deckbuilding and Strategy

You can combine cards together if they are of the same element and what this will do is increase the first card by an amount somewhere in a range. This range is determined by the second card you’ve picked to be combined with, as well as initiating another Power Up game where the more points you earn against the timer, the stronger your combined card will be when it’s over. This is quite unique and definitely adds some variance to the process of combining cards while rewarding skill at the Power Up game, so it’s likely to be a fun process for kids to carry out.

As well as combining, you can now evolve cards. This requires cards of the same element that have already been combined to their maximum of 3 times. It will not increase the power of the evolved card, but rather unlock an ability unique to its element – such as binding the opponent’s cards with tangled vines, or blowing away a card back into their deck. This adds a new dimension to the gameplay and the powers are quite strong.

Deck manager

The Deck Manager where you select your starting cards for each battle.

Building a deck is simple but you’ll need to think about what you’re using it for. If you’re playing against other players online, or the Normal Missions in the campaign, you need a mixture of elements so that you can fight against whatever elements might come up. It’s probably not wise to use a deck full of one or two elements alone for these game modes. If you’re playing the Power and Epic modes of the campaign, you’ll want to put in all the high-numbered power Smighties you own, since it’s the power number those modes care about.

When playing online, the only possible strategy is to watch what element tokens you and your opponent are collecting and attempt to outplay them. If they’ve played 2 Earth cards and won, maybe they’ll try and collect a third Earth token, so you can play a card that you know will defeat Earth. Or if they have two different element tokens so far, they might go for a third different one, so you can work out which elements they need to win and try to play against those.

Ultimately however it’s quite random, but I’m sure kids won’t mind because the whole process is so cute and fun as you watch them use their animated (and kid-friendly) attacks against each other. It might not be possible to read the opponent’s moves anyway if they’re just randomly selecting cards, so sometimes you just have to cross your fingers and hope for the best!

Region Map

The Region Map that contains all the Missions you need to play to level up and earn currency.

Final Thoughts

Mighty Smighties is a great game for children of all ages, or even young adults and casual gamers that are attracted to the cute art style and animations. The game is fairly light on strategy, but this makes it easy to win so you can progress and earn new cards no matter what your skill level is. There is a large number of cards to collect of all different raries, but you’ll likely need to buy these in the premium boosters.

This is great game to introduce kids to the card battling mechanic before they get a bit older and move onto something else, but it’s sure to entertain them for a long time before then. There’s lots to do and they can play with their friends online in a safe space that doesn’t allow any text communication. Just watch out for those premium purchases which they could spend quite a lot on if not supervised.

For more screenshots, click here.

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Zac Phoenix
Author: Zac Phoenix View all posts by
Zac Phoenix graduated with First Class Honors in Philosophy, Religion and Ethics and has been playing strategy card games since childhood. He has a keen interest in the underlying mechanics and player interactions of trading card games, as well as tabletop game design in the digital space. He also designs card games in his spare time.

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