There are games out there that love to break the industry standards of what people say won’t work in a game. Hand of Fate is a dungeon-crawling strategy card game at its core, but it also uses the very best from action-RPGs to bring one hell of a combination that, on paper, sounds ridiculous.
An action RPG using cards as the dungeon generation and exploration mechanic? Count me in! We are seeing a lot more card games turn to 3D in order to bring their games to life, but not many of them have you, the player, attack the enemies head-on like this.
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